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8. Debugging COBOL code
So you've written your program, finally got it to compile after sorting out all those syntax errors and undefined variables and the rest. So you execute the program and Hey Presto! ... nothing happens, you get a runtime error, or worst of all, your computer locks up and you're reaching for CTRL+ALT+DEL. So what went wrong? Don't worry. The next thing to do after writing your wonderfully crafted program is to fix all the bugs, that is, all the errors in the code that lie hidden in the logic beyond the reach of the compiler. Here are a few personal hints and tips of mine to set about debugging your program (and avoiding errors in the first place), or at least how I go about getting my code to do what I want it to do.
  (i) Before a line of code is written...preparation The best way to avoid spending hours trying to untangle a mass of complex code (that you brilliantly typed into the computer straight from the top of your head) is PREPARATION. By that I mean: (1) be absolutely clear about what you want the program to do - know what the inputs and outputs are, (2) write a very broad algorithm and gradually refine as far as you can using pseudo-code, (3) draw a flow chart or structure chart that matches the pseudo-code, and (4) translate the flow chart into actual COBOL. One issue is: Do I write the PROCEDURE DIVISION first and then go back and write the DATA DIVISION? This would seem a fairly sensible thing to do except that in practise you find you will forget to declare a whole slew of variables. A further point is that a good deal of COBOL involves doing things to the data that rely on what's been declared in the DATA DIVISION. Again, I would suggest preparing a fair proportion of the data definitions on paper first. When I write a program I write as much DATA DIVISION as possible before starting on the PROCEDURE DIVISION. Then, as I proceed through the code I keep going back to the DATA DIVISION to update it as soon as possible.  (ii) Commenting Liberally sprinkle you code with comments that explain exactly what each fragment of code is meant to do. This really helps when trying figure out what's going on.  (iii) Variable names Use variable names that are meaningful and stick to a standard format.
For example, some people use a prefix before variable names to indicated the general function of the
variable, such as printing variables: Care should be taken when deciding names that you spell them correctly (PAGE-COUNTRE) and/or consistantly
(RECORD-NUM and RECORD-NO)
and that you don't try to use singular and plural names (CUSTOMER-TOTAL and CUSTOMER-TOTALS).
(iv) Break it up Breaking your code into smaller procedures (i.e. paragraphs) not only makes the program easier to read, but
easier spot where problems are arising.
(v) "Stubs" One way to monitor what is going on when you run your program is to place "stubs" at important points
in the logic. By stubs I mean a DISPLAY statement that tells you the that certain position in the logic has been
executed: (vi) Watching variables (vii) Debugging tools An alternative is to set breakpoints. By doing so the program run will pause at defined breakpoints (wherever
you want them) to allow you to check the value of variables.
You should check your compiler documentation to find out how to use debugging utilites: for large programs
they are well worth the effort.
When it comes to actually fixing errors try to avoid "hacks", that is, adding bits of code to
correct erroneous data values rather than trying to find out why the data was wrong in the first place.
You may find yourself getting bound up in ever more complex arrays of Boolean flags to allow certain
conditions: e.g.
Something to keep in mind at all times is that one day someone other than yourself may have to
read and understand (and perhaps modify) your code. Whether this is true or not it is a good habit
to get into because it makes you write better code. And, as a software professional, this will
almost certainly be the case.
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